Night city skyline with neon towers and wet asphalt
Gas Station mascot boy waving

Gas Station

Build cities. Pump profit. A Solana economy game of stations, fuel and markets.

Start pumping

The loop

One loop. Six moves.

FUEL
01

Wallet

1 signature

Connect a Solana wallet and sign in with one signature.

02

City

up to 10 cities

Every player always owns at least one city. Pick your active one.

03

Deposit

min 0.1 USDC

From 0.1 USDC. Swap it: 10 USDC becomes 1,000,000 MSG.

04

Build

10 x 10 levels

Buy Station 1 level 1, then grow toward ten stations per city.

05

Run

24/7 income

Stations burn GAS around the clock and accumulate MSG.

06

Claim

MSG payout

Collect MSG, reinvest, upgrade, repeat the cycle faster.

Then the cycle repeats: upgrade, produce, profit.

Three currencies, one pipeline.

USDC enters the game, MSG builds everything, GAS keeps the stations running. Five gears, one machine: capital in, profit out.

01

Deposit

minimum entry

0.1 USDC
02

Swap

MSG per 1 USDC

100,000
03

Build

stations, factory, managers

MSG
04

Earn

per 1 MSG, burned into profit

0.1 GAS
05

Withdraw

minimum payout

0.01 USDC

Example: a station burns 250 GAS and pays out 2,500 MSG.

Read the economy

GAS in. MSG out.

A station burns GAS every second and turns it into MSG. Higher levels pump faster, hold a bigger tank and need fewer refills. Try it: level the station up.

Upgrade simulator

LV.1 / 10

Tank capacity

250GAS

starting tank

Pump speed

0.017GAS/s

base speed

Pumps working

1/4

6 refills needed per day

This level costs

1,000,000MSG

about 10 USDC

Tank capacity by level (tap a bar)

Ten station classes per city, ten levels each. Rush finishes an upgrade instantly for MSG.

The factory

Stake MSG. Print GAS.

Put MSG into the factory and it produces GAS over time. A bigger stake means a bigger output. Holding longer raises the rate, but the unclaimed buffer is capped: skip your claim and part of the output burns.

Base rate

0.5% / day

Unclaimed cap

0.5% of stake

Skip a claim

output burns

Hold bonus: the longer the stake sits, the higher the daily rate.

15d

+0.5%

30d

+1.0%

45d

+1.7%

60d

+2.5%

90d

+3.0%

1,000,000 MSG staked at the base rate prints 500 GAS in one day.

Hire the routine away.

Two hires, two jobs: one squeezes more out of every station, the other keeps the factory claimed around the clock. Contracts run 1, 7 or 30 days.

Station

Station manager

  • Pump speedup to +5%
  • Profitup to +5%
  • Levels1 to 10
1d7d30dcontract

must match the station's level

Factory

Factory manager

  • Auto claims2/6/12 a day
  • Auto-sell GAStop levels
  • Lost outputnear zero
1d7d30dcontract

claims the factory while you sleep

Upgrading a manager charges the new price minus the remaining value of the old one. Managers never downgrade mid-contract.

Game world

GAS market

Sell surplus fuel or buy what your stations are missing. The seller sets amount and price, GAS is reserved until the deal closes.

1,000 GAS × 12 MSG = 12,000 MSG

Game world

City market

A whole running business changes hands: stations, factory and balances transfer together. Earnings settle before the deal.

Sell the whole city, stations included.

Ranks and referrals

Invite players. Earn MSG and GAS.

Your referral network includes the players you invite and the teams they build. When they buy stations and managers with MSG, you receive referral rewards in both MSG and GAS.

How referral rewards work

Invite a player. Their station and manager purchases, plus the same activity from referrals below them, count as network spending. Your current rank sets the reward percentages and how deep the reward can travel.

01 · MSG0.75%

You receive MSG

The MSG percentage shown for your rank is applied to the MSG your network spends on stations and managers. Select a rank to see the exact MSG amount credited to you.

02 · GAS2%

You receive GAS

The same network activity also credits a second reward in GAS, calculated with the GAS percentage for your rank. The calculator below shows both payouts separately.

03 · R1–R10

Up to 10 generations

Higher ranks unlock rewards from deeper levels of the referral tree. R1 starts with the closest generation; the ladder extends to ten generations.

Spending also builds rank XP: a station purchase gives 0.25 XP per MSG and a manager gives 0.5 XP per MSG. Up to R2 only personal XP matters; from R3 team XP is required too.

R30.75% MSG · 2% GAS
12.5M XPTeam 150M

How the selected rank pays

R3
1M

Network purchase

R3

Rank rate

+

Your balance

Network spendingYou receive
100K MSG
+750 MSG+2K GAS
1M MSG
+7.5K MSG+20K GAS
10M MSG
+75K MSG+200K GAS
100M MSG
+750K MSG+2M GAS

Every example recalculates instantly when you select another rank. MSG and GAS rewards use that rank’s percentages.

Ready for your first shift?

One wallet signature, one city, one station. The loop takes it from there.

Min deposit 0.1 USDC. Min withdrawal 0.01 USDC. Up to 10 cities per account.